What we offer

We create trailers, cinematics and visual assets for games, from early concept to release and ongoing content drops. This includes announcement trailers, gameplay trailers, update videos, social content, store page assets, key art, 2D assets, mockups, previs and in-game cinematic sequences.

Our background comes directly from the video game industry. With years of experience as Cinematic Lead and a long history in creative services, we understand how games are built, marketed and perceived by players. We have shipped trailers and campaign content for multiple titles, including live service games with regular updates, constant asset needs and evolving communication.

Whether the goal is to present an early game idea, shape the visual direction of a campaign or support a finished product over time, we help translate gameplay, world and journey into a strong visual story.

You can visit some of our previous work on Artstation.

Our Approach

We approach each project with an understanding of both cinematic storytelling and how players read a game. A strong trailer is built around rhythm, clarity, atmosphere and progression. It needs to show what the game feels like, where the journey leads and why the world is worth entering.
Depending on the project, we work with existing builds, capture new gameplay, direct scenes in-engine or develop visual concepts before production begins. Our process can include shot design, pacing, camera work, lighting, music direction, key art, 2D layouts, previs and campaign assets.

Because we come from game production and creative services, we are used to changing builds, tight timelines and ongoing marketing needs. The result is content that supports the game’s identity, speaks to its audience and stays useful across launch, updates and long-term communication.

FaQs

Please feel free to reach out, if you have more questions:jan@reumannstudios.com

  1. What kind of trailer or cinematic can you create?

    We create announcement trailers, gameplay trailers, teaser videos, in-game cinematics and capture-driven marketing content. The format depends on the game, the platform and the goal of the piece.

  2. Do you work with existing gameplay or create scenes for the trailer?

    Both are possible. We can work with existing gameplay footage, capture new material in-engine or build scenes specifically for the trailer if the project requires a more directed cinematic approach.

  3. Can you help shape the concept and pacing of the trailer?

    Yes. We support the creative side as well as execution. That can include structure, shot selection, pacing, tone, music direction and overall storytelling.

  4. What do you need from us to get started?

    That depends on the project. In many cases, access to the game, a current build, brand assets and a rough goal for the trailer are enough. From there, we can define the right approach together.

  5. Can you adapt the content for different platforms?

    Yes. We can prepare different cuts and formats for platforms such as Steam, YouTube, TikTok, Instagram or paid ads, depending on what the project needs.

Let's talk about your game

Whether you have a request, a question or just general interest, fill out the form and we will get back to you as soon as possible.

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